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Pillars of eternity ii atsura
Pillars of eternity ii atsura








pillars of eternity ii atsura
  1. Pillars of eternity ii atsura full#
  2. Pillars of eternity ii atsura series#

We manage to convince the Huana that the lagufaeth are inclined to be reclusive and will avoid kith if their young are returned.Īnother problem (hopefully) solved for Tikawara, we go out to Poko Kahara in the hopes of finding the Vailian shore party. As Ryndara expected, she is distressed over the caging of her young and eager to negotiate (though sadly, not before several lagufaeth parties are slain). Trying to end the lagufaeth attacks, Ryndara leads a shore party to Hohini Ravine, where their broodmother resides. She exonerates Tamau with resignation and sadness. Sadly, this option is not available to her. She goes to talk with the chief to see if she can get the feast called off. (This seems odd, since a) fruit-bearing plants are usually perennials and thus don't need to be replanted yearly, and b) seeds of fleshy fruit tend to be adapted to withstand digestion, but we'll roll with it.) Ryndara sympathizes with his motivations, but can't let an innocent man be executed. In fact, a Koaru craftsman by the name of Rongi stole them in order to plant them, tending them in secret, because the celebratory feast would have destroyed the seeds.

Pillars of eternity ii atsura series#

Both leaders point to a series of ruins nearby, containing a pillar of luminous adra, claiming that it is bringing the storms which are ravaging the area and driving away fish.Ī small amount of detective work reveals that Tamau, a ne'er-do-well infamous locally for shirking and complaining, did not actually steal the missing koiki fruit (though by his own admission, he had intended to). Ryndara appreciates her suspicion of the Vailians' intentions, but the priestess doesn't seem to appreciate that the village is struggling and is not economically self-sufficient. She believes that trade will only work to enslave the Huana and that outsiders must be turned away. The new priestess (who, it turns out, is the daughter of the former priest, who lost a challenge for leadership with the ranga) is much more cynical about outsiders. The ranga believes that the Vailians will bring prosperity through trade (not seeming to acknowledge that they lack anything to trade with), and seems very enthusiastically friendly, though he is quick to blame the Vailians for not heeding his warnings about the dangers of the ruins. The village, apparently, moved here comparatively recently in order to escape raids by slavers. Someone has stolen the last of the koiki fruit that was to be shared in a communal feast-most likely one of the Roparu, who are starving first, as they are in Neketaka. Vektor had mentioned someone by this name going missing. We overhear a group of Roparu gossiping, saying that the new priestess is too young, but also that the former priest, one Ana-something, was not necessarily wise in spite of age.

Pillars of eternity ii atsura full#

For some reason, they keep a cage full of lagufaeth young in their village, which seems facially counterproductive and likely to draw more attacks than simply either killing or releasing the young. She explains that there's barely any resources on the island, and that they are plagued with lagufaeth attacks. We talk to a Mataru woman charged with guarding the Vailian trading post. Talking to the villagers reveals that Vektor isn't the only one with problems. We start exploring Tikawara and talking to the locals to get a better understanding of the situation. Not that Deadfire is alone in having an urgent main quest that you abandon to goof around and do side-quests, but still. My first playthrough, I didn't realize that completing the main story would end the game outright and so missed a few opportunities.That's a pretty major and commonly-cited problem with the main questline, yes. All those random errands you've heard about, including several party member's personal plots, seem like something that can wait. The same was true of the main plot of 1, as well when you get to Twin Elms, you're hot on Thaos' heels, he might complete his plans any minute now, and you're also racing against your own deteriorating mental faculties.

pillars of eternity ii atsura pillars of eternity ii atsura

Most of the side quests seem fairly time-insensitive by comparison. Certainly, most people under this circumstance would be reluctant to sail south at all. That's a pretty strong impetus to keep going on the main story and pretty much ignore everything else. Eothas is supposedly moving this entire time, and my character literally dies if he gets too far away. One of my few critiques of this game, like of the one before it, is that it falls rather fully into the trap a lot of RPGs do where you're given quests, particularly in the main storyline, that seem like they should be handled urgently, but aren't really meant to be.










Pillars of eternity ii atsura